Tag Archives: jones
Embodiment and Anatomical Neon – Neon Glass Bodies…
I’m fascinated by sculptural representation of the human body, and I’m also pretty distracted by glowing neon lights. There are actually two amazing sculptors combining these interests into awesome neon glass bodies: Jessica Lloyd-Jones and Eric Franklin. Both these anatomical wizards create their sculptures by hand, blowing borosilicate glass and filling it with inert neon and xenon gases. Franklin has created a full skeleton called Embodiment, and LLoyd-Jones has an entire bevy of organs in her Anatomical Neon series to fill it out. Check after the jump for a full set of incredible photos.
ROME: “WebGL: The Technology Behind ’3 Dreams of Black’
Uploaded by googlechrome on May 11, 2011
Experience “3 Dreams of Black” at http://www.ro.me/
“3 Dreams of Black” is Chris Milk’s new interactive film, created in WebGL with some friends from Google, for Danger Mouse & Daniele Luppi’s ROME, featuring Jack White & Norah Jones. The project is a Chrome Experiment (http://www.chromeexperiments.com/) that showcases some of the latest web technologies in modern browsers like Google Chrome.
In building “3 Dreams of Black”, we’ve had the opportunity to build many tools, libraries, and models. We’ve fully opened up the source code and made it available for web developers to tinker with us at http://www.ro.me/tech. In addition to the code, a few other highlights include eight WebGL demos, a fun model viewer for interacting with some of the animals from the web experience, and the Three.js 3D library used for building the experience. In addition, a big part of the project was to define a good pipeline for getting all the animals and environment models right in WebGL — for this, we extended Blender with custom plugins so we could manipulate and export the data with ease.











